* gnu/packages/games.scm (boohu): New variable.
---
gnu/packages/games.scm | 30 ++++++++++++++++++++++++++++++
1 file changed, 30 insertions(+)
Toggle diff (43 lines)
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index a3278b8918..ac9190d1a7 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -9505,6 +9505,36 @@ (define-public harmonist
on items and player adaptability for character progression.")
(license license:isc)))
+(define-public boohu
+ (package
+ (name "boohu")
+ (version "0.13.0")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://git.tuxfamily.org/boohu/boohu.git")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "0g8sziji2bpqfqlmxw51zgnx048k245149cpn29cadpmw75viz44"))))
+ (build-system go-build-system)
+ (arguments
+ '(#:import-path "git.tuxfamily.org/boohu/boohu"))
+ (inputs (list go-github-com-gdamore-tcell-v2
+ go-github.com-nsf-termbox-go
+ go-github-com-anaseto-gruid
+ go-github-com-anaseto-gruid-tcell))
+ (home-page "https://download.tuxfamily.org/boohu/index.html")
+ (synopsis "Tactical positioning coffee-break roguelike game")
+ (description "Break Out Of Hareka's Underground (Boohu) is a turn-based
+coffee-break roguelike game with a heavy focus on tactical positioning
+mechanisms. This focus strongly influenced its weapon attack patterns,
+consumables and terrain features. Aiming for a replayable streamlined
+experience, the game avoids manual inventory management and complex character
+building, relying on items and player adaptability for character progression.")
+ (license license:isc)))
+
(define-public drascula
(package
(name "drascula")
--
2.37.2