(address . guix-patches@gnu.org)
gnu/packages/game-development.scm | 34 +++++++++++++++++++++++++++++++
1 file changed, 34 insertions(+)
Toggle diff (51 lines)
diff --git a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index e45980e7a0..cba9b5bd45 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2489,3 +2489,37 @@ fully dynamic omnidirectional shadows, global
illumination, HDR lighting,
deferred shading, morphological / temporal / multisample anti-aliasing,
and
much more.")
(license license:zlib))))
+
+(define-public raylib
+ (package
+ (name "raylib")
+ (version "3.0.0")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/raysan5/raylib/")
+ (commit version)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+
"1chj7sril4l2dxh7flp5ndddydbbf1fhnqlydaysm4m6waxidxmr"))))
+ (build-system cmake-build-system)
+ (arguments '(#:configure-flags `("-DSHARED=OFF" "-DSTATIC=ON")
+ #:tests? #f))
+ (inputs `())
+ (native-inputs `(("alsa-lib", alsa-lib)
+ ("glu", glu)
+ ("libx11", libx11)
+ ("libxrandr", libxrandr)
+ ("libxi", libxi)
+ ("libxinerama", libxinerama)
+ ("libxcursor", libxcursor)
+ ("mesa", mesa)
+ ("pkg-config", pkg-config)))
+ (synopsis "C library for videogame programming")
+ (description "raylib is a library which defines many data
structures and
+methods useful for programming small video games or video game
prototypes in
+plain C. It tries to provide simple bindings for OpenGL in an attempt
to
+conceal technical complexities behind an easy-to-use interface.")
+ (home-page "https://www.raylib.com/")
+ (license license:zlib)))
--
2.27.0