ng0 skribis: > Ludovic Courtès transcribed 2.8K bytes: [...] >> >> The test is to run something like: >> >> >> >> $ ssh localhost env |grep GUILE_ >> >> GUILE_LOAD_COMPILED_PATH=/home/ludo/.guix-profile/lib/guile/2.2/site-ccache:/home/ludo/.guix-profile/share/guile/site/2.2:/run/current-system/profile/lib/guile/2.2/site-ccache:/run/current-system/profile/share/guile/site/2.2 >> >> GUILE_LOAD_PATH=/home/ludo/.guix-profile/share/guile/site/2.2:/run/current-system/profile/share/guile/site/2.2 >> >> >> >> and you should see /run/current-system/profile/share/guile/site/2.2. If >> >> not, you’ll have to add it somehow. >> >> What does the above give for you? >> >> HTH, >> Ludo’. > > This is issued from computer A (abyayala) to computer B (shadownet). > > user@abyayala ~$ ssh shadownet env |grep GUILE_ > GUILE_LOAD_COMPILED_PATH=/gnu/store/m91mxi586pi2qshzys9zfsmzij8nf547-profile/lib/guile/2.2/site-ccache:/gnu/store/m91mxi586pi2qshzys9zfsmzij8nf547-profile/share/guile/site/2.2 > GUILE_LOAD_PATH=/gnu/store/m91mxi586pi2qshzys9zfsmzij8nf547-profile/share/guile/site/2.2 The problem here is that /run/current-system/profile/share/guile/site/2.2, which is where the Guix modules are on GuixSD as I wrote above, is missing from the search path. The session started when you run “ssh shadownet env” does not spawn a login shell; thus ~/.profile and similar are *not* sourced. I’m using Bash, so on my accounts, I have this in .bashrc (‘.bashrc’ is for non-login shells): --8<---------------cut here---------------start------------->8--- if [ -n "$SSH_CLIENT" -a -z "`type -P cat`" ] then # We are being invoked from a non-interactive SSH session # (as in "ssh host command") but 'cat' cannot be found # in $PATH. Source /etc/profile so we get $PATH and other # essential variables. source /etc/profile fi --8<---------------cut here---------------end--------------->8--- That way, “ssh HOST COMMAND” effectively gets the same environment as a login shell. If you’re using a different shell, then make sure its startup file does something similar. HTH! Ludo’.